End of Semester Update Junk

Lots of things have been happening since my first IRL post.

For one thing, Jo returned from his getaway to Florida. A lot of awful things happened while he was away, plenty of drama, but we hope it’s fixed now. We being mom and I. But plans are being made in case things go south again. This summer will be 50% play, 50% work for both mom and I, which is a drastic difference from our usual summers since I hit high school.

The end of spring semester at my school is coming. I just got done with the last few exams (three in a row!) before finals begin next Friday. Got three finals and one final paper to do once finals week hits. After that, I’m free.

On Thursday, Jo took mom on vacation, something that was LONG OVERDUE before he decided to runaway to Florida in February. It was last second and he had to deal with passport issues because he let his expire while he was away. Keeping Skype updates with mom currently because phones won’t work between here and Mexico where she is, but the vacation looks to be going good so far. Yay for mom!

Apparently this morning, my brother’s hamster had babies. The hamster he got (I think) a few weeks ago. Hoping he can keep those little babies alive. The closest he came to baby care was puppies and kittens. I cared for our baby pet rats back in elementary school because he was scared of hurting them. Wishing him the best with the hamsters.

Hoping to get back to writing in this soon beyond just gaming posts. Not that those aren’t fun. I just want to do more than that.


Minus: Kanto 9

In-game play time is 11 hours 52 minutes. My team currently is Zapper the Level 26 Jolteon, Sandy the Level 26 Sandslash, Cleo the Level 26 Nidoqueen, Savage the Level 28 Primeape, Speckle the Level 29 Parasect, and Torch the Level 34 Charmeleon. We’re in Lavender Town, about to enter Pokémon Tower now that we have the Silph Scope.

Still weirded out by the fact of death being addressed in this game.

First floor is easy, just walk through and go upstairs. My rival, Blue, will be waiting on the second floor to fight. Got Zapper out front for him. The fact that he notes our Pokémon aren’t dead but he can still faint them is creepy, to be honest. Maybe that’s just me.

Zapper OHKOs Blue’s Pidgeotto with Shock Wave. Sandy knocks Blue’s Growlithe down to 1HP with Dig and gets burned by Ember afterward. Scratch finishes the Growlithe off. Blue’s Wartortle bites Speckle and falls asleep on turn one thanks to Effect Spore, lol. Bullet Seed over three turns takes it down while it sleeps. Torch’s Flamethrower OHKOs Blue’s Exeggcute and Kadabra. Yay!

Blue takes off after that, declaring there probably aren’t any Marowak left after he caught a Cubone. Mean.

There’s nothing left on this floor, so it’s time to go upstairs. This is where we’ll start encountering Gastly and Haunter, as well as Cubone. Think I may try to catch a Gastly because I really like Gengar. Since the trainers here have Ghost-types, I’ll just keep Torch up front and burn them all with Flamethrower until he evolves, if possible.

Onto 3F!

I heal Sandy with a Burn Heal just because I don’t want to deal with that. Now to fight all the Gastly-owning Channelers here. Torch becomes Level 35 after the first Channeler. All of these guys are OHKOs with Flamethrower, lol.

Onto 4F!

All the wild Gastly are really weak. I doubt I can catch one without OHKOing it. Awww! Oh well. More OHKOs on the Channelers. This is easy. Torch is almost to Level 36 now.

Onto 5F!

All of these Channelers are either possessed or scared out of their minds of this place. OMG, a heal spot! Yes, I needed this for Flamethrower PP! Thank you, brave Channeler!

Next Channeler gets Torch to evolve into a Charizard at long last. RIP ghosts. Toss out Smokescreen for Wing Attack. As if Grass-types weren’t screwed over enough by Torch already!

I switch Zapper out front so he can level up now. He needs the extra strength as one of the weakest in my party now that can hit these guys. Zapper can OHKO these guys with Shock Wave. Levels up to 27 on the first fight.

Oh, one of these Channelers thinks I’m not a ghost but…a zombie? lol

Onto 6F!

This first Channeler wants blood, eep! No thanks! Zapper OHKOs all of the Gastly here, as usual, and gets to Level 28.

I head back down to the healing circle and come back to deal with the ghost Marowak, Speckle out front due to type advantages. I switch to Cleo midway through when damage lessens and takes it down with a bunch of Double Kicks. RIP Marowak mom.

On my way back to the healing circle, I get jumped by a female Level 21 Haunter that survives Shock Wave! She breaks out of my first Great Ball but I catch her with the second. While I would have liked a male, this could do. I name her Dusk and send her to the PC for possible later usage.

Back to healing circle. I run into two Cubones in a row there, though I have no need of them since I have Sandy.

Up to 7F to deal with Team Rocket!

Zapper is back out front for the first grunt’s Zubats. He OHKOs these with Shock Wave. He also OHKOs the guy’s Golbat. That’s my boy, Zapper!

I put Sandy up front for the second grunt, forgetting that Koffing has Levitate. The grunt is trying to act civil, lol. Sandy gets poisoned with Smog, so I send Torch in to beat the Koffing. Torch gets poisoned too but he OHKOs the Koffing with Flamethrower. I send Speckle in to take out the Drowzee afterward.

Zapper is back up front for the third grunt. Zapper grows to Level 29. Switch to Savage for the Rattata and Raticate so she gets some EXP too. OHKOs all around.

Congrats, we’ve saved Mr. Fuji! He’ll reward us with a PokeFlute, which we can use on the two Snorlax blocking off parts of the map. I visit the PokeMart and buy 4 Antidotes, 12 Super Potions, and 20 Great Balls.

Now to run back to where we got the Fly HM on Route 16, west of Celadon City. I’m going to head to Fuchsia City first, rather than go straight to Saffron City. This, of course, requires waking up a Snorlax.

I put Savage up front because her Fighting-type moves will be much more effective against the Snorlax than Cleo’s will be. Catching this guy isn’t a high priority since there’s another one, as well as the mandatory one in X/Y. Low Kick knocks it down to a few HP. I KO this one with Karate Chop and Savage grows to Level 29.

Going through the gateway puts me on Route 16, Cycling Road. In-game time is 13 hours, 19 minutes. Next time we’ll deal with all the bikers here.

Minus: Kanto 8

Into Team Rocket’s base we go!

Savage (Mankey) finally grows to Level 28 and evolves on B2 floor after fighting the first grunt on that floor. Yay!

The second grunt in the maze got beaten by Cleo (Nidoqueen). His Raticate was knocked down to the red by Double Kick and then he got poisoned by Cleo’s ability when he used Hyper Fang on her. He knocked himself out that turn from poison. Cleo grew to Level 25 from that battle.

I finally get the Lift Key. After this, I heal my ‘mons for safety. Time to go through the other spin pad maze here on B2F. Now up the stairs to take on two more grunts. Cleo defeats the first one, poisoning both Raticate when they used Quick Attack on her. Torch took down the other grunt and is so close to Level 34!

Back down the stairs and over to the lift to hit B1. Torch defeats the grunt in front of the elevator, hits Level 34, and finally gets Flamethrower. No more Ember here! Off to heal since we’re close to the boss.

Back to the elevator, off to B4 now.  Last two guys before meeting the boss. The guy on the left seems to know us from Mt. Moon, interesting. These guys both use Ground and Poison-types, so Speckle and Torch defeat them. Speckle becomes Level 28. The boss doors open.

Time to fight Team Rocket boss Giovanni. I lead off with Speckle due to his Rock/Ground-type preference. Speckle becomes Level 29 after beating his Rhyhorn. I use Cleo on Kangaskhan up until it uses three Tail Whips on me, then I put in Savage to defeat it with low Kick. Cleo becomes Level 26. Once Giovanni flees, I grab the Silph Scope.

I leave, heal, and then head back to the Game Corner. All the way to the right, past the cut tree, there is a hidden PP Up in the right-hand upper corner.

Now we go to Route 16, ignore the Snorlax, and go past the cut tree above us. Sandy and Zapper defeat the couple in this area, though it’s a bit challenging to do. Sandy grows to Level 26 afterward. I pass through the house, enter the small house on the other end, and get HM02 Fly. Too bad I can’t use Fly yet.

Back to Celadon City, then through the Underground Path to Lavender Town. Next time, we’ll be taking on Pokémon Tower!